無重力バードがうまく機能して「さすが私」と自画自賛していたイオンですが、やっぱり一番大変なのは鳥の形を作ることらしいです。外見をどれだけ面白くできるかが問われる調合は奥が深い。アトリエのメーカーならではのこだわり。
Ion was praising herself because Zero Gravity Bird worked well, but she talked that the most hardest process was making the shape of bird. Synthesis is profound indeed since how much you can make the appearance interesting is tested. As the developer of Atelier series, I think Gust is particular about it.
Ion:
...and yet, I'm not used to make the shape of bird at all.